Second Life consists of “mini-buildings”: free-standing, modular
structures that adapt to different sites, whether within a building or in an
open lot. These structures activate overlooked assets in neighborhoods—sites
that are indoors, outdoors, or even in-between—revitalizing
properties while building communities. Our cities face a persistent problem: there
is an abundance of overlooked or underutilized spaces at the same time as there
is an urgent need for affordable and adaptable spaces.
Each “mini-building” can be modified, creating unique visual
identities for businesses and community organizations. They
are rapidly assembled and can be relocated to other sites. They also utilize modular
elements to optimize assembly, requiring less time and lower costs than typical
construction projects. As a result, they require fewer time-consuming building permits
and reduce operating costs. Every Second Life site can be passively heated or
cooled “off the grid,” enabling them to adapt to changing environments.
Green Room is part adaptable “room,” part greenhouse, and part
environmental technology. It is a healthy, adaptable environment that provides
space for people to work, learn, and rest—separate yet together, amongst
coworkers or family. It is a modular, lightweight “room” that avoids the cost
and time associated with retrofits: delivered in an elevator,
assembled by two people in a day, and does not require a building permit.
The product can be used both indoors or outdoors. Outdoors it
transforms open lots, while indoors it adapts to the changing needs of
workplaces and homes. However, the more time one spends indoors, the more one
needs meaningful interactions outdoors. The benefits include reducing stress and improving immune systems. Green Room supports plants,
providing healthy environments and filtering air. When these walls are closed,
it becomes an indoor greenhouse.